Adobe writes in their blog:
“3D tools have come a long way in the past few years, but are still generally inaccessible to most designers due to the great expense and extensive training required to learn the complicated techniques. However, using 3D in 2D workflows adds flexibility to the design work you’re already doing and delivers better output options for interactive websites, game content, video and 3D printing.”
Mixamo is successful online tool for creating character animations by using intuitive character setup
system. You are able to make your own character alive without having too much time with setting up.
I have found this as a very good tool. I have managed to get jobs in the industry by using the tool
and still using it for some quick character animations.
Big company Adobe has bought Mixamo few days ago. I have noticed this only today when I logged in
to Mixamo´s website and saw well known Adobe logo on their website.
Let´s hope there will be good and affordable motions for 3d-artists. To my delight I saw that there
is many free motion capture files to use with my characters. You are able to use Mixamo by exporting
your character from Cinema 4D in FBX format and then uploading to Mixamo character tool.
Setting up is relatively fast and easy. You just have to setup markers on the character.
The machine intelligence in Auto-Rigger will work on binding process and creating the character with bones.
Then you can put different animations and see how your character will move.
You can see also the bones without mesh if you want to.