New features – sculpting
I think that user friendly Cinema 4D interface makes the sculpting process workflow even more effective when you´re already
familiar with the interface.
Of course you can also combine the native Cinema 4D deformers like bulge and taper to deform the general sculpt shape
and why not also animate the whole bunch.
There´s some base meshes available in content browser which is a nice feature if you do not have
time to model everything from the scratch.
More about sculpting feature. Links and videos!
Mostyle – (in german)
There is a great review of this feature in Pariah Studios