It requires persistence, dedication and lot of hard work.
You should market yourself with business cards.
This is more personal way than spamming e-mails about
your services. E-mails are not personal they are cold. This is why you need to
meet people in real life. Do not go to interviews they are just waste
of time and your money. Instead just make quick visits to advertising
agencies and drop your card and resume. They will remember you better
if you personally visit them. Anyone can delete your e-mails or just
erase spam. E-mails are not reality they are usually waste of their time.
One day someone may send you e-mail because you dropped your
business card to someone and then this person suggested your services to a
graphic designer who started making an interior design catalogue.
There was a urgent need for great looking interior 3d-visualisations too.
This is where you are already successful when new clients find you
so you don´t have to search them!
Money – Do not sell yourself too cheap
Do not expect to earn thousands a month when you are starting. You can earn
few hundreds in the beginning but at least it´s your money after the taxes
or course. Another thing is that do not sell yourself cheap. If you are just
starting out you might have to sell project cheaper than more experienced
artists. Just remember it´s not professional to sell yourself too cheap.
Set an hourly price – for example 70 euros per hour.
Customer can instantly see that´s a professional price not a hobbyist and
will also treat you as a professional when you know your value.
If your client does not pay it´s useful to give a notification of unpaid
bill. Perhaps they just did not remember to pay because of hurry at workplace.
There might be this type of client that is not even willing to pay.
From personal experience I work only with people who I can trust in and
not doing work for people with credit issues or just plain
I have made one project for a client that never paid me anything and
that´s a lesson learned enough. There are also gold diggers who will
offer you free hobby projects with “exposure” but are not able to pay.
That´s bullshit and they are just using your time and resources.
Always have a professional attitude.
Show that you work hard for them.
It will show that you´re taking care of them.
No free lunches
You might run into people who want to take advantage of you and not pay
for projects. A good idea is to make background check for new clients.
There is also a type of customer project for a 3d-modeler artists
where project starts with modeling 3d-models for free and is given
promises of future payments.
If you are inexperienced artist then this is a good opportunity but
if you have to pay student loans for your Bachelor of Arts degree
then I will not suggest this type of project for you.
You probably will not ever see the money and you will die in hunger.
Speed = your hardware
Invest into hardware. It will instantly pay back you the panic and your nerves.
That´s not very useful for you and your customer to wait final rendering for next
25 hours on your laptop. On the other hand you can render at night but it´s not
that long at all if you have to deliver image on the next day.
I suggest you to invest into some workstation that has a good graphics card,
lots of ram and many cpu cores. Workstation should be dedicated to 3d-work
or gaming. These type of hardware will get the job done and you will keep in deadline.
Always optimize workflow. Do not use highest render settings if they are not needed
for the same output. Customer cannot tell the difference only you.
Advertising your skills
There are many websites out there where you can advertise your skills with your
If you have a commission that is starting
it´s very important that you focus your energy to that. You may be watching your bids on
ebay when you should be collecting and searching material for your project. Close facebook
and pur your smartphone away.
It´s awesome with visuals and music. Made by Beeble crap.
I was interviewed in Soply Blog. Glimpses of Illustration Art around the world.
International recognition is always nice. 🙂
Everyone who wants to recruit Cinema 4D artists for their project, get info about latest Cinema 4D jobs
and get more in-depth information what´s going on in Cinema 4D Scene and CG Scene in general around the world please feel free to join my
Global Cinema 4D Users Group.
There is only small nominal fee when you join first time.
More info and how to join:
Join Global Cinema 4D User page
Gummibears with Corona Renderer. I created native Cinema 4D SSS shader which I am using. This Cinema 4D shader which seems to work now in Corona Renderer Alpha 5 without issues.
Huge collection of Cinema 4D member learning files to learn from.
These files were collected by a member Teknow in c4dcafe.com .
Access files from my shared files in Mega:
Testing Corona renderer with a scene file from Josef Bsharah website. Scene file was originally made for Vrayforc4d.
I made some material testing with some textures. This scene took 1 hour with i5 core and 8Gb on Dell Latitude laptop. Only CPU rendering.