I got a hint for this tutorial from cgsociety. It is 500% faster than modeling the same shape in previous Maya tutorial.
Of course Mutti´s tutorial has different approach because he teaches why and what is done when modeling. So it cannot
be compared to this Cinema 4D tutorial. However the geometry is quite bad when you don´t add enough polygons and try to cheat and make a quick
model without considering the proper end result. Sometimes this is ok if you don´t need to make close up shots and have the object far away from the camera.
https://kraphik3d.com/wordpress/?p=859
Kraphik 3D is putting base80.com blog up again.
Base 80 is Cinema 4D tutorials blog previously managed and owned by Olivier Schiffer. I may have mispelled his name.
” I am base80, I used to be super famous for my Cinema 4d tutorial site base80.com, yep same me.”
Website is now under construction but there are few tutorials already online. Check it out now.
http://base80.com/